• Secure your account

    A friendly reminder to our users, please make sure your account is safe. Make sure you update your password and have an active email address to recover or change your password.

Batman: Arkham Asylum

Status
Not open for further replies.
Hahah. Bet he had to go into a cellar for his first mission "THERES GIANT RTAS WE NEED YOU TO TAKE CARE OF!" like every fantasy action/adventure/rpg type game ever.


Basically. :dry:

It was horrible. :down

But I'll tell you what, I loved those missions in the Baldur's Gate PC games. Taking the Human/Warrior/Berserker Minsc into the cellar with a huge sword was awesome, especially when I had to fight and kill a bunch of giant spiders...woo! :up:

Good times. :word:
 
Theres also a Joker-Cover!
gi_cover_joker.jpg


gi_cover_batman.jpg


Game Informer subscribers are in for a real treat this month. We’re proud to bring you the world-exclusive first look at Batman: Arkham Asylum from Rocksteady Studios and Eidos. This completely original title explores Gotham City’s darkest location, the infamous Arkham Asylum. But as a routine prison transfer goes wrong, the Joker sets his demented plan into action and Batman comes face to face with an army of his worst enemies. In a dark and gritty setting reminiscent of Bioshock (with a story co-written by Paul Dini), Arkham Asylum is setting the stage for a true-to-character Batman game. Also in the new issue, readers will find the top 25 games from E3 2008, an in-depth interview with Maxis’ chief designer, Will Wright and much, much more. Stay tuned to Game Informer Online as well because Unlimited readers will get screenshots, interviews and more for our cover story plus other great content on Aug 18.
Source:http://www.gameinformer.com/News/Story/200808/N08.0812.1226.23309.htm
 
Do subscribers get it before other mortals? I will give you my first born if you get me scans on this baby!
 
Do subscribers get it before other mortals? I will give you my first born if you get me scans on this baby!

We usually do, but in my case, my magazines have been coming late or not at all, I already complained to them and still the same
 
I stopped subbing to gaming magazines a long long time ago. I'd always end up getting mag's without the demo discs or bonus discs and the mag's would be all torn up, not to mention about a week after they hit store shelves.

And 11/12 issues were filled with **** I couldn't care less about anyway. The only thing they were good for were idle ****ting mags, but I've since upgraded to Entertainment Weekly and Sound/Vision (which suckes since it became sound/vison, btw).


But, this game could be cool. Probably gonna suck, but Paul Dini co-writing it gives me more hope than previously.
 
I can't wait to hear more about this, I like Paul Dini and I like the idea of some big Arkham game instead of free-roam. But it's too early to say much.

Someone mendtioned Batman: Vengance for PS2 and that was a pretty good game, other than that and the older Snes and nes games, they're really haven't been any good Batman games.

There was one game, I can't remeber the name but I think I played it for GameCube that was just awful. Black Mask was the first Boss and he was impossible to fight let alone beat. It sucked, anyone know the name of what I'm talking about?
 
I can't wait to hear more about this, I like Paul Dini and I like the idea of some big Arkham game instead of free-roam. But it's too early to say much.

Someone mendtioned Batman: Vengance for PS2 and that was a pretty good game, other than that and the older Snes and nes games, they're really haven't been any good Batman games.

There was one game, I can't remeber the name but I think I played it for GameCube that was just awful. Black Mask was the first Boss and he was impossible to fight let alone beat. It sucked, anyone know the name of what I'm talking about?

I think it's Batman: Dark Tomorrow. The game I mentioned earlier.
 
Batman: Arkham Asylum

1 Player Action Game, Playstation 3, Xbox 360, PC

Publisher: Eidos

Developer: Rocksteady Sudios

Release: 2009

- Clever choice of location moves the game away from an open world Spider-Man clone and more into the dark and gritty realm of The Chronicles of Riddick.

- Packed with Batman's most dangerous archenemies Arkham Asylum boasts a brand new story reminiscent of the depth and twists of Bioshock

- Story is written by Paul Dini (Batman: The Animated Series, Detective Comics)

- Wildstorm is crafting the authentic yet distinct new look for all the key characters

- Gameplay places just as much focus on Batman's role as a detective as his combat prowess.

- Game isn't being rushed to tie in with any TV/Film marketing cycles.

- Game runs on Unreal Engine 3

- Most of the game is played through an over-the-shoulder perspective

- You're going to see and get to fight against all the big super villains. Seen so far. Joker, Harley Quinn, Killer Croc, Zsasz, Penguin, Riddler, Scarecrow, Poison Ivy, Mr. Freeze and others the magazine doesn't want to spoil.

- Allies revealed so far are Commissioner Gordon who plays a big role and Barbara Gordon (aka Oracle) who is your radio contact in the game.

- Game opens with the Joker surrendering himself and subsequently taking over Arkham because of some secret the facility holds

- Magazine teases that this game will be the ultimate Batman experience so the voice cast will reflect that (Think Kevin Conroy and Mark Hamill).

- Arkham was chosen as a location because of its limitations including the fact that it's an island prison. It's a persistent location so you can visit any location at anytime including Batman's secret on site Bat Cave etc. Don't think that just because this is an island prison there will only be small hallways. The developers have taken into account all the construction/destruction of the facility over the years so locals will vary.

- Eidos' Batman license includes all 70 years of comic book fiction so they're pulling from all of that.

COMBAT

- Boss Battles won't necessarily be a series of straight pugilistic fights. Each enemy represents a different side of Batman and not all of them can match his wide skill set. Some battles are focused on combat others will focus on gadgets some are similar to giant Zelda style bosses.

- Combat description in the magazine talks about Batman perched on a high ledge in a wide open room as he watches some of the Joker's thugs rifle through drawers. Batman switches to investigation mode using a blue tinted visor that among other things lets Batman see his enemies through walls and identifies things like guns and knives. One thug is carrying a machine gun so Batman jumps of the ledge, spreads his cape and kicks him in the face. He then swipes his cape in a large arc to stun his other enemies and then goes to work on them with a stylish blend of punches, kicks, a knee to the face here a behind the back elbow there. Combat has a gymnastic flourish and is accomplished using only three buttons. Attack, Stun and Throw.

- Combat is only one element of the game so the developers didn't want a bunch of button combos that you'd forget because you'll be doing other things besides fighting.

- During battle a combo multiplier at the top of the screen will increase with every strike. Once the combo expires a colony of bats will swirl around Batman and then contribute to an experience bar on the left side of the screen. In an RPG like skill tree system players will be able to distribute points where they prefer. Think Combat moves, faster takedowns, or gadget upgrades like the ability to throw multiple batarangs at the same time.

- Gadgets are revealed by collecting items in secret rooms. You'll need gadgets to survive as there are very tough enemies in the game that you can't just go head to head with (Think Killer Croc, he's 10 feet tall in the game and super tough)

- There are sections that involve sneaking but the developers call them Predatory gameplay sections as stealth tends to imply weakness, they prefer to think of it as picking off the weak people or people you wouldn't last too long in direct fight with from strong positions. The example they give in the article is Batman creating distractions with bodies and victim's yells and then stalking the guards as they go to inspect.

DETECTIVE

- Developers have come up with a very "sexy" CSI style for forensic puzzles because Batman will always have the very latest gadgets.

- Investigative mode is the centerpiece in Batman's arsenal. The visor can highlight points of interest and much like the Metroid Prime games will scan items into your database.

- They also mention another forensic gadget, a fingerprint tracker that allow Batman to follow trails of fingerprints.

OTHER

- Magazine hints at the ability to play as the villains in the game. Not sure if this is inserted directly into the game or available as a second playthrough option.

- Magazine lists a few suggested reading items. Arkham Asylum: A Serious House on Serious Earth, Batman: The Last Arkham, and Arkham Asylum: Living Hell.

GRAPHICS

- Game is very gritty looking. The screens in the mag are all inside Arkham and show case a few hallways, The Riddler's cell, A sewer etc. Lots of great lighting going on.

- Character redesigns are pretty good for the most part. Joker looks like classic Joker only with Heath Ledger style make up (long drawn on red lipstick etc.) he still has a the bright purple suit and bright green hair. Definitely more sinister looking than say the TAS Joker. Killer Croc is huge and looks more like Jim Lee's Hush redesign as opposed to some of the more human renditions of him.

- Batman is in the Black and Grey costume. It looks more like armor however his gauntlets in particular look like the ones from TDK. Overall it looks very awesome.

- They show screens of fights and predator segments and all look very interesting and very Batman in scope. Lots of classic poses etc.

- You can control Batarangs from first person mode.

Neogaf.com
 
Ok, now this I like. Paul Dini being the writer gives me huge amounts of hope.

I'm hoping for a Clayface fight that works like Shadow of the Colossus where he grew giant, and you have to scale him to defeat him. :up:
 
im just ready for some scans or someting.
were i am gameinformers ususally come in at about middle to the end of the previous month they are printed for. so mine should be in soon.
 
Mark Hamill for the Joker is awesome in so many nastolgic ways. :up:

And that visor that scans things, that isn't good, because I was a scanning addict in the Metroid Prime games. :(
 
So the rumor was true.

There are THREE Batman games on the way then.

Unless Pandemic cancelled it's game. Which I doubt.
 
Me too, these tidbits have eased my concerns alot...maybe we'll get a decent Batman game that isn't Lego after all. (Even though I can't wait to take a Lego Batman for a spin) :O

I have a feeling Pandemics game is still going to blow.
 
Maybe.

But it's promising to hear that they're atleast working on the problems...even recognizing there are problems are good signs.

You'd think that with two cracks at it at once...one would hit the mark, even by accident.
 
I'm stoked! I was worried, but this new info has put this game on my mental wish list big time.
I can't wait to see the villains and how they are designed.
 
So is this a first person view?

- Most of the game is played through an over-the-shoulder perspective

- You can control Batarangs from first person mode.

So, 3rd person, but you'll be able to switch to 1st person for the use of some gadgets.
 
Status
Not open for further replies.

Users who are viewing this thread

Back
Top
monitoring_string = "afb8e5d7348ab9e99f73cba908f10802"