WhatsHisFace
Avenger
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Just make another one of your red-e-spam threads.
Tetragrammaton said:I'd just like to say that T2 was actually a very good movie, and wasn't just special effects
Tetragrammaton said:Linda Hamilton gave me the creeps in that movie. What really made the movie cool is when Arnold jumps onto the hood of the moving 18 wheeler and unloaded an assault rifle on the liquid terminator from less than a foot away. That was the coolest thing ever when I first saw it
Tetragrammaton said:I still hate how they ruined it with T3. No fate but what we make for ourselves.....opps, just kidding, nothing you do can prevent judgement day, lol! The entire theme behind the last two movies was just a joke, lol guyz!
Mentok said:PWNT!
I wish I was a Mod, I would have closed this thing awhile ago.
Fenrir said:Since when was Paul Veerhoeven a an "internationally acclaimed" director?
Last I heard, the guy's films are infamous for being ripe with sensationalist crap, over emphasis on sexuality and too much blood and gore with very, very little substance.
And aside from his one-hit wonder that was Basic Instinct, can you provide at least a single good example that indicates Paul Veerhoeven being a commercially successful director?
You mean the very same that sits at #89 amongst the 100 highest grossing films of all time? Oh yeah, that one tanked BAD.
I'm sure TV series have box-office reciepts in your own imaginary little wolrd. Idiot.
Paul W. Anderson, a "huge hitmaker"? And you had the audacity to call this hack as someone with "talent"?
David Twohy? My God, just when I thought you couldn't get anymore stupid...can you name at least one film of his in the list of highest grossing films of all time? And aside from Pitch Black, did he make anything that was even decent?
If all these examples are your way of trying to prove why a Halo film would be a bad idea, then you're a suckass job.
Talent isn't marketable? Yeah, I'm sure the box-office success of the numerous films by talented filmmakers like James Cameron, Peter Jackson, Steven Spielberg , Gore Verbenski, Tim Burton, Ridley Scott, Robert Zemeckis, Mel Gibson, Sam Raimi and many, many more prove your asinine statement wrong.
Twister (494 million) - Big name cast? Nope. Big name filmmakers? Nope. I'd love to see you explain how this one made it so close to 500 million.
Home Alone (533 million) - Another one I'll be eagerly waiting to see your explaination for.
Raiders of the Lost Ark (383 million)
Independence Day (811 million) - a cheesy alien invasion flick that neither had a big-name director nor a big-name cast.
Pirates of the Carribean (653 million) - we all know this was a suprise hit.
Passion of the Christ (604 million) - by your own admission
Star Wars (797 million) - by your own admission
Pretty Woman (463 million) - I'd like you to enlighten me how the hell did this film make so much money...
The Mummy (413 million) - Ghost (517 million) - another I'd kill to see you explain away.
My Big Fat Greek Wedding (356 million) - oh and this one too.
Day after Tomorrow (527 million) - this one too. Not a well-known property but still made big bucks.
Back to the Future (350 million) - Robert Zemeckis' first big feature film. With very little (if any at all) star power. But the green kept coming in. How?
Like I said before, your ridiculous claim about only well-known properties being able to bring in money shows the extent of your ignorance and incompetence.
I mean, how the **** can the map pack outsell the original if the only people who can even buy the map pack are the ones who own the original game to begin with? You give a whole new meaning to the words "******ed" and "dumbass".
Microsoft (and Bungie) did not want a bastard adaptation of their property. That is why they did not allow creative control over it. As for MS's demands about the upfront gross and additional financial incentives, they did so because they knew they had a hot property on their hands that studios were lusting after. An interview with Ed Fries post Halo 2 sales stated that he got a call from every studio in Hollywood wanting to make a movie based on Halo, only Bungie was too protective of their game to let go of the rights under said conditions.
There's no question of whether or not the studios think that a Halo movie would be profitable. If they actually had any reservations about a Halo movie failing to work "historically" as you so foolishly claim, they wouldn't have even thought of caving into MS's demands in the first place:
By formula, I meant there are certain common elements amongst all blockbusters that give a general picture of what would or would not work.
came after U and Fox played hardball and unsuccessfully tried to get the filmmakers and Microsoft to reduce their profit participation.
It all had nothing to do with some unseen realization by the studios that a Halo movie wouldn't work all of a sudden. Like I said, it was a financial disagreement BETWEEN the parties.
In Hollywood, "legs" are measured on the basis of how good or otherwise a film is.
But. seeing as how incredible a moron you are to assert Halo not having "Hollywood legs" even before seeing a single frame of the film...
Haha, you undercut your own point there by not even realizing the fact that success can NEVER be achieved without trying.
Yes, and I am so thankful to the gods they sent a professional high-ranking studio executive like you to enlighten us with the "truth".
I love how you so conveniently sidestepped my point about Apollo 13 or any other Tom Hanks film that could not be saved by his "star power", like You've got Mail and That Thing you Do, both of which were released AFTER Forrest Gump. Keep playing dodgeball, son. That way we can all see how big a gutless wrench you really are.
I like your blatant hypocrisy in dismissing 9 million Halo game players are insignificant to the film industry, yet Forrest Gump, a novel that stayed on the New York Times best-seller list for only a couple of weeks which wouldn't amount to more than a million books sold at most all of sudden becomes a deciding factor in Forrest Gump's box office success. Double standards be damned, eh chucky?
you instantly know that a Halo film made by a talented group of filmmakers would NOT have "good word of mouth" even before production gets underway.
whereas Halo will be a summer tentpole with a wide release and a vast marketing campaign that obviously will have a good chance to gross big numbers.
You don't suppose it had anything to do with the fact that videogame movies have been utter crap so far? Moviegoers are not ignoring videogame movies, they are ignoring suckass movies. And unless you try and present an example of a good videogame adaptation that tanked (yeah, good luck with THAT one ), my point still stands and you're still wrong.
Oh and don't even try and play the "business" card on me,
junior. I'm a second year BBA Entrepreneurship student, so if you want
to get all technical, go ahead and see how badly you get
creamed.
I'm still waiting for an answer.
And what exactly is your proof in stating that a Halo movie can
only sink?
there have been many a sci-fi that hit the jackpot - War of the
Worlds, Terminator 2, Star Wars etc.
Heck, there's even a videogame adaptation that made a decent
lot of money - the first Tomb Raider that collected 250
million
So videogame adaptations aren't as unanimously resistant to box
office success like you say.
hen how do you explain films like Minority Report, Star Wars
and The Matrix and to some extent, even the first two
Terminators?
Read the novels and play the games.
Educating yourself before entering an argument with someone is
always a great idea lest you make a buffoon out of yourself.
under what circumstances would a Halo movie would fail
it's why mundane, "play-it-safe" cowards don't enter the
business world.
Actually, it's "Actions speak louder than words",
That's why only propeties that have a track-record of
generating huge revenues, like say Harry Potter, The Matrix or
Spiderman, whose first installments had modest production values
whereas the sequels blew the roof away in terms of budget.
No businessman worth his salt likes to blow his load and put it all on
the line on the first try. Even if there's a really solid margin of
profit and the market is relatively safe for competing in, he will
always take baby steps in before making the big leap. It's only sound
business strategy.
t'd be cool if every fan of the game put forward five bucks to
fund the movie.
There was a Final Fantasy movie in America, since when? And
personally, I have only seen one Resident Evil movie in the American
market as well.
Because Halo has a rich story and is a rather colorful world
under all that running and gunning. If you've read the books, that
is.
video game adaptions tend to tank because they are not faithful
to the source material.
Halo is the literal 'Superman' of the video game industry. Why
do I say this? Because Master Chief is a widely recognizable figure in
America.
Who cares about international success?
Mentok said:It was A NUMBER ONE SELLING GAME
The studios saw the potential in the film.
Yes, its HIS DECISION.
Thre is a huge difference between a film not being good enough
(Great leap in logic there BTW ) and wanting to further develop a
concept and plan.
The film was not dropped because they didnt think they could
turn a profit. It was dropped because they didnt want to make the
financial commitment that MICROSOFT demanded.
1- Refusing to stick with the subject material.
MrHateYourself said:Nice, so we have a similar education. Marketing, here. Plus ACTUAL
entrepreneural experience-have you run a business yet, even if it's a
corporate job? Do you have any work experience in entertainment? My
answers to these things are yes.
You're also asking for a lot of things that vary on taste. "awesome"
isn't exactly measurable. Nor is "intriguiging". I'll point to an
example of another one I watched recently:Hitchhiker's Guide. Not
unknown but not stellar cast, effects driven, certainly unique, FAR
more popular than Halo will ever be, big marketing campaign.......and
it flopped with the sound similar to that of a sperm whale falling
from space.
Find where I said it can only and absolutey WILL sink. I'm in the camp
that it's a tough battle.
First, Star Wars was the low budget gamble that blew open the big
gates. The low budget mega success that video games haven't had.
Second, yeah, so some scifi flicks are on that list, but there's more
that have tanked than soared. And some things simply CAN'T be pushed
on a public-Star Trek is an international hit, Doctor Who has decades
of being a hit EVERYWHERE BUT AMERICA and has never been able to make
a smash.
That starred the hottest actress of the moment and most people had no
clue was based on a video game. Oddly, the second one, once the video
game secret is out of the bag, didn't do so well.
Forbidden Planet, 2001, there were scifi hits before Star Wars-not
many. Superman, Batman, there were comic hits before XMen-not many.
Superhero flicks that weren't ICONS of POP CULTURE failed prior to
XMen, and Halo/Master Chief, I'm sorry to remind you, is NOT pop
culture icon. Gamers know him, and that's the extent of it. To the
rest of the world, Master Chief is a generic scifi guy.
Minority, modern setting and not about the technology as much as the
humans involved. The suffering of the psychics. Tom Cruise's
innocence. The "grand idea" took a back seat, became scenery. Star
Wars? It had a world that was fleshed out and fantastic, characters
that could be plunked into Vietnam or the future and still have the
same relatable ideals. What is Master Chief's story, motivation,
character? He has none. Why should anyone care about a generic future
Earth? Matrix is VERY modern setting for the most part, and is again
not so much about humans vs machine as it is about one's self and role
in the world. About questioning life and the world around you. About
decision making. The computers are scenery, part of a metaphor-but the
metaphor isn't about machines. The first two Terminators were very
much character pieces, especially the second one, which featured new
technology on a level only comparable to the first Star Wars.
Suffered through the games, thanks; I'll pass on the novels-we're not
adapting a book here. If the world can't be built in the game, it's
obviously of no importance to the writers.
Interesting that they couldn't be bothered to put anything of that IN
THE GAME. Read your own link-very little of the information on Chief
himself comes from the game, but from supplementals. My, how
"important" character is to the developers! And again, adapting a
game, not some fanfiction with a profiteering logo on it. Hardcore
fans read the books, not casual fans.
The biggest oneeople don't care about video games, and that no one
(aside from the fans) knows who Chief is or what a Halo is. It looks
painfully generic, especially if Weta dirtied themselves with literal
translations of designs from the game. We might as well be writing a
book on the history of scifi flicks-the landscape is littered with
them. It happens quite regularly.
Being Jewish, I am thusly allowed to make Jew jokes and
references:mundane play it safe money conscious Jews DO run the
business world and Hollywood. We wouldn't be rich if we were
willynilly with money!
Oh, well, thanks for that nugget, I'd never heard that tired one. It
doesn't negate the truth in mine, though. Silence and action BOTH
speak louder than words. And silence over words AND actions shows more
truth than either would alone.
Which, oddly, is exactly what I've been saying. The video game movie
industry has yet to pass baby steps. And the ground breakers have
always been TINY movies, not a $200 mil monster.
Yep, since Microsoft knows they have a bomb and won't shill for it.
This IS a crazy idea, but I'm really surprised no group of fans (in
any number of subjects) hasn't tried this more thoroughly. Filmmaker A
wants to adapt Subject B into Movie C, posts everything online and
asks for donations to raise the licensing fees. The only risk there is
not raising enough money and having to track down all the donators to
give them their money back.....unless there were a little line about
donations being permanent.
Uh, FINAL FANTASY:THE SPIRITS WITHIN, perhaps? Made IN AMERICA? Advent
Children, not made in America but released here if you want to count
it. TWO Resident Evil movies, with a third filming. I forgot to add
Wing Commander, Silent Hill and Dead Or Alive (is it out yet?) to my
list.
Except we're talking about the GAME.
And a lack of faithfulness is what drives away the average movie goer?
"I don't know the source material, but I know this isn't it. I'm not
seeing it."
Mario is a WAY more recognized figure and he tanked. Mario is a pop
culture icon. And no, Master Chief is NOT well known or a pop culture
icon. Ask random people who aren't gamers. They have no idea. Chief is
well known among GAMERS. As said above, random person on the street
will know about (and be able to tell you a little about) Mario,
Batman, Spiderman, Captain Kirk, etc.
It's a pretty big part of it, actually. For small films and tentpoles.
So WAS Mortal Kombat, no one's rushing for one of those. So were a lot
of games. The same rule applies in other industries Limp Biskit WERE
number one selling artists, NSync and Backstreet Boys WERE number one
selling AND record smashing, but no one buys them anymore either. Same
for movies-no one rushed for Electric Boogaloo, though it HAD a hit.
So much potential that no one would jump on it unless it were divided
up.
Er, no. Peter Jackson does not run Fox or Universal. He's hired to
THEIR project and THEY have final say, including killing it, not him.
So, again. If it's good enough, why does the thing need "concept
development"? Isn't the concept of Halo good enough? Apparently not.
Yeah. THE MONEY WASN'T GOOD ENOUGH. It was not profitable enough (in
theory) to make them happy. IE, "We don't think this will make enough
money to be worth our time, unless we get more money."
Oh cripes, THAT again. Yes. The American movie goer who doesn't play
video games hates game movies because they're "unfaithful". The same
reason that superhero movies that don't stick to subject source fail,
like X3 and Superman Returns.
Tell you what, kids-Peter Jackson has appeared at a few of AICN's Butt
Numb A Thon events, and so it's not an unlikely gamble that he'll show
up this year. If he does, and there's a Q&A or any other chance for me
to throw a question or two about Halo his way, what do you want asked?
Why Microsoft refuses to pay for it? Whether the failed game movie
niche had any influence? You tell me what you want to know (relevant
to this arguement) and if I can, I'll ask.
Jeebus Christ. I've listened through an entire album crafting this
response. Aside from the last paragraph on Jackson/BNAT, I'm done with
this conversation. You're not seeing that video games are a bad idea
and that Halo is not pop culture, and the simple fact is that the
movie would be IN PRODUCTION if the money were good enough.....but
it's not. So. If the movie ever happens, and it's a success, I'll be
eating my words and I'll perform some ludicrous task. If it happens
and it tanks.....well, we'll worry about your potential reparations
if/when it gets closer.
Ludicrous task:Fenrir, WHF, other few who's names I'm not looking at right now who've argued with me:the DVD will be on me.* Not the **** fullscreen basic WalMart edition, I'll spring for the easy to assume bigger version.
*people who've argued with me up to this point. It's too late to hop onto the potential free DVD bandwagon.
MrHateYourself said:So WAS Mortal Kombat, no one's rushing for one of those. So were a lot
of games. The same rule applies in other industries Limp Biskit WERE
number one selling artists, NSync and Backstreet Boys WERE number one
selling AND record smashing, but no one buys them anymore either. Same
for movies-no one rushed for Electric Boogaloo, though it HAD a hit.
Er, no. Peter Jackson does not run Fox or Universal. He's hired to
THEIR project and THEY have final say, including killing it, not him.
1-That's his DECISION. He CHOSE other projects. But even if he did have time, THE STUDIO canned it. Not him.
MrHateYourself said:Oh cripes, THAT again. Yes. The American movie goer who doesn't play
video games hates game movies because they're "unfaithful". The same
reason that superhero movies that don't stick to subject source fail,
like X3 and Superman Returns.
Tell you what, kids-Peter Jackson has appeared at a few of AICN's Butt
Numb A Thon events, and so it's not an unlikely gamble that he'll show
up this year. If he does, and there's a Q&A or any other chance for me
to throw a question or two about Halo his way, what do you want asked?
Why Microsoft refuses to pay for it? Whether the failed game movie
niche had any influence? You tell me what you want to know (relevant
to this arguement) and if I can, I'll ask.
Jeebus Christ. I've listened through an entire album crafting this
response.
Aside from the last paragraph on Jackson/BNAT, I'm done with
this conversation. You're not seeing that video games are a bad idea
and that Halo is not pop culture, and the simple fact is that the
movie would be IN PRODUCTION if the money were good enough.....but
it's not. So. If the movie ever happens, and it's a success, I'll be
eating my words and I'll perform some ludicrous task. If it happens
and it tanks.....well, we'll worry about your potential reparations
if/when it gets closer.
WhatsHisFace said:You aren't desensitized to it yet? I've been so deadened by these boards I don't think I'll ever read anything surprising.
WhatsHisFace said:He also ruined it by falling for Zenien. Ugh.