Why Are You Crouching Spock?
Avenger
- Joined
- Oct 1, 2007
- Messages
- 10,912
- Reaction score
- 1
- Points
- 31
Mostly first 15 minutes of Warhead/Crysis 2
Character model.
http://img706.imageshack.us/img706/2712/2011033100015.jpg
http://img855.imageshack.us/img855/4303/crysis2009083116264406.jpg
Enemy character model.
http://img651.imageshack.us/img651/8017/2011033100054.jpg
http://img402.imageshack.us/img402/1791/2011033100017.jpg
Ground texture
http://img42.imageshack.us/img42/1067/2011033100041.jpg
http://img42.imageshack.us/img42/605/2011033100029.jpg
Water texture.
http://img717.imageshack.us/img717/4982/2011033100019.jpg
http://img132.imageshack.us/img132/1239/2011033100052.jpg
Beach/Shore texture.
http://img708.imageshack.us/img708/6371/2011033100034.jpg
http://img155.imageshack.us/img155/8094/2011033100051.jpg
Vegatation.
http://img705.imageshack.us/img705/3914/2ph7s.jpg
http://img820.imageshack.us/img820/6951/2011033100037.jpg
Moving on...
I respect your opinion, but really, I don't agree with it. As far as I'm concerned, it's inferior game. What Fear 2 was to Fear. The problems I and alot of people had with with Crysis, dumb AI and a fairly cold-story, haven't been fixed at all from what I can see. Which I find odd, considering how much the Crytek booky-wooky man was boasting about it. Even Call Of Duty (and I hate Call Of Duty) feels more involving.
Character model.
http://img706.imageshack.us/img706/2712/2011033100015.jpg
http://img855.imageshack.us/img855/4303/crysis2009083116264406.jpg
Enemy character model.
http://img651.imageshack.us/img651/8017/2011033100054.jpg
http://img402.imageshack.us/img402/1791/2011033100017.jpg
Ground texture
http://img42.imageshack.us/img42/1067/2011033100041.jpg
http://img42.imageshack.us/img42/605/2011033100029.jpg
Water texture.
http://img717.imageshack.us/img717/4982/2011033100019.jpg
http://img132.imageshack.us/img132/1239/2011033100052.jpg
Beach/Shore texture.
http://img708.imageshack.us/img708/6371/2011033100034.jpg
http://img155.imageshack.us/img155/8094/2011033100051.jpg
Vegatation.
http://img705.imageshack.us/img705/3914/2ph7s.jpg
http://img820.imageshack.us/img820/6951/2011033100037.jpg
Moving on...
Immersed as in I care about where I'm going and what I'm doing, whereas I didn't before, until it changed the scenary.
I like that it is more linear. I hated the fact that the first was so open. I didn't want to go so far to do almost nothing for so long until I finally found the enemies. Crysis enviroments, to me, needs to be just as big as the second one is.
And now we don't even need that. We don't get to choose what specific capability we want. We simply just use it.
I respect your opinion, but really, I don't agree with it. As far as I'm concerned, it's inferior game. What Fear 2 was to Fear. The problems I and alot of people had with with Crysis, dumb AI and a fairly cold-story, haven't been fixed at all from what I can see. Which I find odd, considering how much the Crytek booky-wooky man was boasting about it. Even Call Of Duty (and I hate Call Of Duty) feels more involving.