Legend of Zelda Offical The Legend of Zelda Thread - Part 1

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At least we have the 3DS version. :awesome:

I'll see myself out. :(
 

  • Hyrule Warriors Nintendo Direct Coming Late Monday Night

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    on Jul 31, 2014 at 09:00 AM
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    Nintendo wants to tell you a bedtime story about Link, Zelda, and tons of Moblins.
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source: GI
 
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There's going to a direct about Hyrule Warriors for all regions on August 5th.

EDIT: Well, zenith just posted, though his link say Monday, which would be the 4th.
 
I tell you, as lukewarm as I am on getting the game at full price, if they announced that the special edition with the Triforce clock and scarf was coming to NA for a reasonable price, I'd buy that **** day one. It's shallow as hell to say, I know, but I would.

I would.
 
^for Siliconera said the same as you ca see
Hyrule Warriors Nintendo Direct Coming This Monday. July 30, 2014 . 11:30pm

A Nintendo Direct presentation for Hyrule Warriors will be aired in North America and Europe early next week.


A Nintendo Direct presentation for Hyrule Warriors will be aired in North America and Europe early next week, Nintendo have announced. Stream timings and links for the presentation can be found below:

North American stream – August 4th, 8:00 pm PST
European stream – August 5th, 7:00 am UK time

Read more stories about Hyrule Warriors & Wii U on Siliconera.
but it's still dated the 5th too in the artcle


May be it may have something to do with the time zones Japan and Australia and europe are ahead of most of the world by day or so well mostly us i North America . "may be" that's what's mixing some people up with this . "Maybe" but this is how Santa Claus is able to deliver to the world in one day, it's the time zones so he actually has two days to deliver presents . So tell that to kids when they ask how he does it all in one night? This how he does it. ;)
 
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I have absolutely no idea what you're ****ing talking about, but yeah, I guess the 5th was the European date.
 
lol I'm talking about parents that have young kid's that ask about Santa Claus, it's a good explanation when your in jam when they start asking too many questions, It wasn't really directed at anyone though. well those that don't have kids yet, it doesn't apply to you, so don't worry about it, only people that do will under stand it.

I'm just saying its a smart way to deal with that.
 
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I'm surprised it's so late on Monday, but that's their call. I'm totally going to watch it. Can't wait for it to come out!
 
?

Well, it's true...

Yeah, but I don't think that's what Thundercrack meant. :)

Fourth boss:

Arbiter's Grounds/The Spirit Temple: After Link obtains the first three shards to the Triforce, he will see many towns have now been populated by Hylian guards. When asked why they're there, the guards will respond saying that there is a disturbance at Hyrule Castle and the guards in each town have been given orders to look over the neighboring towns to prevent a potential riot. He then reveals that most of the guards are back at the castle trying to contain the issue. When Link arrives back at Castle Town, he sees a small group of Gerudo near the entrance to Hyrule Castle apparently protesting. When he asks what they're doing, a Gerudo will tell him that this is a Civil Rights Movement exclaiming that she was wrongly refused service at the Bazaar. Another will tell Link that they are protesting to gain the Royal Family's attention to do something about the grievances the Gerudo have faced since integrating with the Hylians. When Link talks to the surrounding populace of Castle Town he will receive comments about how the Gerudo should have never been granted amnesty into this part of Hyrule and should have stayed in the desert to burn. A woman will inform Link that the Gerudo used to be a tribe in the desert of warriors and thieves who stole from hard working and respectable Hylians. Lastly, a young boy tells Link that a climate shift many years ago caused the desert of Hyrule to become inhospitable to the Gerudo. Not being able to stand to see them suffering, the King of Hyrule asked for them to join their people in the temperate areas of Hyrule. The boy then reveals his name as Retooru. When Link asks his scholar friend, Elena about the Gerudo, he will be told about the desert and Arbiter's Grounds. Elena tells Link that no one has traversed the desert since the climate shift, but tells him the temperatures there are too great to travel on foot and suggests to him to find another form of transportation.

When Link returns to the main square of Castle Town he'll see Retooru waiting for him at the Gates. When asked why he's here, Retooru tells Link that he can get him into the desert and asks him to meet him at the entrance to it. When Link arrives, he doesn't see Retooru. Instead he is greeted by Isllanis. When Link asks why he is here, Isllanis states he is lamenting on the atrocities that are occurring to the people of the desert. He believes the injustices they have faced from the Hylians is most unbecoming and concludes that it is no wonder Her Grace is punishing them by allowing their Princess to befallen a grave illness. He departs the area with a warning to Link that he should not be snooping into places where he doesn't belong. Suddenly, a dune buggy appears with Retooru in the driver's seat. He asks Link if he needed a lift. Link tells him he would like to go to Arbiter's Grounds. Link gets in and Retooru maniacally speeds off to Arbiter's Grounds.

As they travel the desert at dangerously high speeds, Retooru and Link are pursued by a mysterious pack of bandits on motorbikes that try to attack them. Retooru tries to shake them off and asks Link if he can assist them by using the Hero's Crossbow to attack them. Link and Retooru are able to lose them, but ultimately flip over in one of the dunes. The two are mysteriously saved by one of the bandits and taken to another location within the desert.

Link awakens to a woman dressed in a head scarf and asks what business he has here in their domain. Link tries to get up, but the woman softly pushes him back telling him he hasn't fully healed yet. The woman is stern, but kind. She tells him her name is Salash, and puts a washcloth on his head while chastising him that he should not have been wandering into the desert. When Link asks about Retooru, she says he is being treated elsewhere. She then leaves, but not before telling Link to rest. Link then gets up to explore his surroundings. As he wanders the area, he learns that he is inside a village of clay buildings built into the side of a cliff. Link then has to sneak to the other buildings trying to find Retooru. He learns from a conversation between two bandits that their leader has him in her building. Link goes to the leader's home and sees Retooru surrounded by the bandits who are bowing to him. Retooru notices Link and tells him to help them understand that he's not what they think he is. The bandits turn to Link and he sees the leader who is none other than Salash. She tells Link that she should have known he wouldn't listen to her. Link asks why they're bowing to Retooru, she answers that he is the one the Gerudo have been waiting for. The bandits then take off their head scarfs and goggles to reveal themselves as a tribe of Gerudo. She explains that every hundred years a Gerudo male will be born and that male will be their king. She turns to Retooru and exclaims they have found him. Retooru tells Link he didn't want him to find out this way and takes off his cap and glasses to reveal red hair and amber eyes. Salash says that even though he is half Hylian, he will do. Retooru reveals that his mother was a Gerudo and his father a Hylian Captain. To protect him, his parents hid the fact that he was half Gerudo from the other Hylians. His mother never wanted him to know his ancestry for she feared a repeat will happen to when the last Gerudo male was born. Salash explained that the Gerudo went into a power struggle for centuries. A leader was named, but she decided to abandon their domain and accept the deal placed before them from the King. A faction of them remained and were able to survive the desert by adapting. They found a hidden oasis within this cavern and built an entire village within the cliff side of this mountain. They rarely venture into the desert for the heat can be too much. She claims the Gerudo have now found their king. Retooru refuses this birthright and tells Salash that he wishes to remain in Hyrule with his family. Salash is at first shocked by this exclamation, but instead of anger she begrudgingly respects his wish. She tells Retooru that if he ever wants to claim his birthright he can return to them and they can train him in the way of the Gerudo. She then tells Link that he can be allowed back to their village as he is a friend of the king. Link then asks about Arbiter's Grounds. She tells him that it is a sacred place and a tragic place for their people, but a dangerous one as well. She tells Link that since the climate shift no one has been able to reach the grounds in nearly a century. She tells him that one would have to be able to withstand immense amount of heat in order to explore the desert to find a way.

Link continues exploring the Gerudo village. Link will be told by Netooru that the Gerudo are repairing his dune buggy, so they can return to Hyrule when he is ready. As Link explores, he hears some Gerudo conversing about a strange breathing boulder near the edge of the village. Link goes over to investigate. The boulder is snoring and as Link listens closer by pressing his ear against it the piece of the cliff underneath the boulder collapses causing the boulder to fall into the desert below. When it hits the ground, the boulder uncurls to reveal that it is in fact a Goron. Before Link travels below to talk to him, a Gerudo will tell him it is dangerous to travel down the cliff without this to aid him. He is then given the Sand Spinner. Link uses the spinner to glide down the cliff to the desert below. Link can only stay on the actual desert surface for a limited amount of time. Once he talks to the Goron, the Goron will tell him that he had inadvertently overslept and doesn't know where his tribe has went off to. He asks Link if he can help him find his tribe as a debt for pushing him off the cliff. Link agrees, but tells the Goron about the heat. The Goron stares at Link confused as to what heat he is talking about. Suddenly, the Goron realizes that Link is a human and cannot sustain the treacherous temperatures like his people can. He gives Link a special gift to navigate the desert on foot a little easier and grants him the Goron Tunic. The tunic is made of special fibers that keeps the skin cool and protects its wearer from extreme heat from science unknown. The Goron named Marcius tells Link that he doesn't give that thing away often and that now he can use it to find his tribe. He then tells Link that the Goron love to hide as boulders and that he will need to play a song to summon them and uncurl. He teaches Link the song on the Royal Harp.

Link departs with the Goron Tunic allowing him to traverse the desert. Link will find many enemies such as Like-Like and Tektites attacking him and the occasional quick sand. Link finds the Goron tribe and plays the melody to awaken them. The Goron will tell Link that Marcius is always loafing about and are not surprised with his separation. He tells Link that they will go and fetch him when their elder comes back to them. When asked about the elder, the Goron will tell Link that the elder journeyed further into the desert in search of food. They point him into the direction of large ruins. Link heads towards the ruins to find the elder.

It is revealed that the ruins are in fact Arbiter's Grounds and Link must navigate the area using the Sand Spinner and Clawshot. Eventually he will find the Mirror Shield within one of its chambers. The shield will allow him to solve light based puzzles within the grounds using mirrors which he must angle using the Clawshot. Link quickly learns that the grounds are haunted by Stalfos, Wallmasters, and Garos. It is in the near bottom of the dungeon that Link finds the Goron elder, Darian. The Goron elder tells Link that he had searched the grounds for food and had gotten attacked by the many creatures inside. Darian thanks Link with giving him a sacred gem he found in one of the many locations his tribe has traveled. The blue gem is given to Link and it is revealed to be an ice elemental allowing his arrows to become Ice Arrows. Darian leaves the grounds, while Link travels to the mysterious oasis in its center.

Using the Ice Arrows, Link can cross the oasis into the entrance of a hidden chamber. Link now knows a melody is needed to open the chamber. Link then hears someone calling him. He turns to see Zelda in spectral form. She tells him that she always knew there was something special about him. Despite the protests from others that he was just another lay about peasant who wouldn't amount to very much. She tells Link she feels empty as if something is gnawing away at her very soul. Link looks astonished by this and Zelda tells him that something feels very wrong. Suddenly, a voice tells Zelda something is indeed wrong. The masked puppeteer appears before the pair and Zelda reacts by drawing her sacred bow and Light Arrows studying the elongated, masked figure. He tells the Princess to remain calm and claims he is not here to harm either of them. He has come to simply deliver a message to the Hero of Her Grace looking towards Link. Zelda is confused at first and realizes his meaning. The masked puppeteer then exclaims that Link's blade is that of a mere common soldier not a grand hero worthy of Her Grace. Zelda then whispers under her breath, "The Master Sword". The masked puppeteer cocks his head down and then nods. He continues telling the Princess that it is time for the hero to be blessed by her power. Link looks confused by this and Zelda tells Link of a sacred sword hidden deep within Hyrule Castle. The blade can only be found and summoned using the Sage Medallions and the Triforce of Courage. The masked puppeteer adds that the blade will forever sleep after The Dark One was slain, but not in its current state hinting that the blade can be modified further. He tells Link that he must find a new generation of Sages to unlock the blade from its pedestal and gain the Triforce of Courage. He then teaches Link another song on the Royal Harp and departs with another message. He tells him the waves of time are swift and ever present, but chaos can still reside in those waves. With this he disappears into the shadows. Zelda then urges Link to hurry and fades away as well.

Link enters the chamber by playing the "Requiem of Spirit". When he enters he finds himself transported as if to another realm. A giant desert where he stands on top of a pillar. The earth then quakes far below as something rises from the sand...

The Sand Behemoth: Demetros
Demetros is a giant whale-like serpent that was created by the Sage of Spirit to defend the temple's shard. Link must use the Clawshot to angle the mirrors at the edge of the platform and shine the mirror shield, so it can hit it in the eyes disorienting the beast and causing it to crash. Link will then use the Sand Spinner to get down to the ground to attack the creature. After two strikes, Demetros will ram the pillar and shatter the mirrors and cause the platform to topple. Link will then need to use the Sand Spinner and Clawshot to get on top of the beast and attack its appendages on its back. He must be careful for Demetros will thrash about causing him to fall below and lose a heart. Once injured enough, Demetros will crash onto the ground and Link must slash away at its eyes. Eventually, the beast will start hurling large rocks at Link as it burrows into the ground. Link must now damage the creature while riding it as it burrows the earth. After slashing away at its eyes once more, the beast will thrash about and crash into a pillar and perish under a pile of debris and rubble leaving a Heart Container and Triforce shard behind.
 
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Impa Is A Death Cyclone In Hyrule Warriors. July 31, 2014 . 11:25pm

Like Link and Zelda, Impa has multiple weapons. This video shows her using a naginata, a pole with a blade on the end. Choosing the naginata gives Impa flashy spin combos and fire attacks.


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Like Link and Zelda, Impa has multiple weapons. This video shows her using a naginata, a pole with a blade on the end. Choosing the naginata gives Impa flashy spin combos and fire attacks. It looks like she can shoot a blast straightforward too which was useful when fighting a Tektite.

Hyrule Warriors comes out on August 14 in Japan, September 19 in Europe, and September 26 in North America.


Read more stories about Hyrule Warriors & Videos & Wii U on Siliconera.
source: Siliconera
 

  • Couch Co-Op, But No Online Play For Hyrule Warriors

    News
    on Aug 01, 2014 at 11:58 AM
    1,217 Views
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    14
    If you want to take the fight to Moblins with a friend, you'll be doing it side-by-side.
    ... More
  • And

    Hyrule Warriors has couch co-op, no online campaign

    (2 hours ago)
    14

    Nintendo's upcoming Zelda-themed brawler Hyrule Warriors will not support online co-op campaign gameplay, a Japanese-language promotional Twitter account revealed this week.

    A local team of players can still play through Hyrule Warriors' campaign in an offline co-op multiplayer mode, which assigns one player to the Wii U GamePad's screen while the television displays their partner's character and viewpoint. Hyrule Warriors will feature online play in some capacity, but its core campaign is strictly offline-only.

    News of Hyrule Warriors' lack of online play comes shortly after publishing partner Koei Tecmo confirmed that the upcoming Samurai Warriors 4 will feature cross-platform online multiplayer gameplay for the PlayStation 4, PS3 and PS Vita. Online play has been a standard feature for Koei Tecmo's Warriors series and its spinoffs since 2011's Dynasty Warriors 7.

    Hyrule Warriors launches in North America on September 26.

    [Image: Nintendo / Koei Tecmo]​
  • Via: GI
  • Source: @zelda_musou
 
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Fifth boss:

The Sheiriko Necropolis/The Shadow Temple: After returning to the Goron tribe, Link will see they have went back to retrieve Marcius from the Gerudo village. Link then speaks with Darian and the tribe. He asks why did the tribe leave Death Mountain. Darian tells Link that their people blame themselves for causing the eruption that destroyed their mines, village, and Kakariko Village. The guilt they felt for causing the disaster forced them to flee the mountain as returning would bring back too many painful memories. Over the years the Goron have learn to adapt to many environments, except for water. They have grown accustomed to the nomadic lifestyle they have chosen. Darian will then tell Link that in honor of those who perished in the fires of the eruption the King of Hyrule turned the remnants of Kakariko into a monument and named it after the village and the race that found it. He says it is now simply a village of the dead and can be found near the mountain. It is called The Sheiriko Necropolis. He then parts with Link telling him if he can find his brother who chose to remain on the mountain. He says that he is known to be an expert blacksmith. Link agrees and leaves to head back to the Gerudo village.

Once he returns, Netooru will tell Link that the repairs have been made to his dune buggy and they can now return to Hyrule. Link agrees and they speed off once again through the desert back to the more temperate lands of the kingdom. Link will return to Death Mountain in search of Darian's brother. He can find him near the entrance to the mines and can be summon playing the melody that Marcius taught him. Once summoned, the Goron will tell him he will give Link a special item if he can find him some special ores to craft a new sword for a Hylian knight. Link agrees and the Goron, who calls himself Pameri, will tell Link the ores can be found in the forest, the lake, and the mines. He tells Link if he can return with all three ores, he will give him the item. Link finds the ores in mini dungeons near the Hykiri Windmill, the Mining Village, and the Yetora Harbor. Once found, Link can return the ores to Pameri. He says these ores are rumored to contain the spiritual energies of the Goddesses themselves or some nonsense like that. He believes that the ores can be used to create one of the most powerful blades he has ever made. As payment for finding the ores, Pameri will give Link the Megaton Hammer.

As Link heads back down the mountain, he will find some Hylian guards, Isllanis, and Dampé at the entrance to the Sheiriko Necropolis. Link also sees a slender man in a white shirt and blue pants talking to them. The man is named Sakon who claims to the guards and Isllanis that Dampé stole the treasure from the Necropolis in the dead of night. Isllanis being a spiritual man finds it especially blasphemous to grave rob a sacred place of the Sheikah and the people of Kakariko. He plans to have Dampé's hand cut off as punishment for the crime. Before this can happen, Dampé's daughter, Denté shows up to claim her father's innocence. Sakon claims he saw with his own eyes Dampé entered the Necropolis and came out with something shiny in his arms. Dampé still denies this and Isllanis doesn't believe him. When Link talks to Denté, she will say that she wished there was a way to prove her father's innocence. Link can then talk to Isllanis and propose the idea of going inside the Necropolis to find the treasure and prove his innocence. Isllanis agrees, but if only someone else can be there to witness it. Sakon volunteers, but Isllanis suggests a Hylian guard to go in his stead. The guards admit that they are too frightened to enter the Necropolis. Isllanis then begrudgingly agrees to allow Sakon to be the witness. Link is then allowed inside with Sakon following.

Link enters the Necropolis which appears to be the ruins of an ancient village with what appears to be the petrified remains of Hylians of the town. As Link explores, he learns that Sakon is needed to unlock certain puzzles in the dungeon along with the Megaton Hammer. In one chamber, Link gets separated from Sakon then falls into a giant pit in the middle of the chamber. In the pit, Link finds nothing but what appears to be bones of someone's remains. As Link gets closer to the bones, it is revealed to be the fingers of a hand that lurches out to grab him. Then three other arms spring from the ground and a menacing corpse comes from the ground to try and gnaw at his skull. After defeating the creature, Link will gain the Hover Boots which will allow him to solve the puzzles in the lower depths. He will find a few chambers lined with skulls that appear to be a medieval torture chamber. These rooms are filled with ReDeads, Poes, and Skulltulas. After using the Megaton Hammer to break open a secret corridor in one of these chambers, Link will find the entrance to a hidden chamber. Before he approaches the door, he hears a familiar voice behind him. He turns to see Zelda once more. She tells him that she's been seeing visions, memories she has never experienced before. Link looks confused as she continues. She later describes memories of a giant mirror that can send someone to another realm, a pirate ship, and a man named Agahnim. She's not sure what it means. She then sees where he is and feels a lonely tear slowly fall from her cheek. She tells Link about this sacred and tragic place. She tells him the stories she heard from her father when he and the guards first witnessed the aftermath. It was too horrific for them to bear. She heard rumors that there were survivors who later succumbed to their wounds. She then tells Link about the Sheikah who were gracious enough to allow the peasantry of Hyrule to live in the village once home to them. She should thank the race for their service to her ancestors. She then tells Link that he needs one more melody to play to unlock the door and asks if she can have the harp. Link gives it to Zelda. She then reveals its true nature. She claimed it was an heirloom passed down for generations and was dubbed the Royal Harp to conceal its divinity. She says it was forged from Her Grace and dubs it by its true name, the Goddess's Harp. She teaches Link a the melody and tells him that the Sages need to be awaken and only the Book of Sages has the secret of doing so. She tells Link that the book is in the possession of Isllanis as it is the most sacred artifact of modern Hyrule as it has the only written record of events from the Era of the Hero of Time. She then leaves Link with a hug saying that this may be the last time the two them meet. She then dissipates before he can reciprocate.

Link enters this chamber by playing, "Nocturne of Shadow" which opens the seal as the skulls come alive and reveal to be skeletons that crawl from the walls to reveal the corridor. Before Link can enter, Sakon appears and jumps up and down in glee. He is very happy that Link found the hidden chamber where the treasure is said to be. As they enter, Sakon quickly runs to the center of the room upon seeing a lone treasure chest. Link looks around and notices the black walls moving and sees glowing eyes in the walls. Sakon opens the chest claiming after years of searching he has found the treasure which will be all his. He then finds that it is empty. Sakon throws a fit of rage at the discovery and turns to yell at Link only to now notice the moving black walls. Suddenly, he starts to hear them eerily caw and follow his movements as he inches closer back to the entrance. Suddenly, the walls swarm revealing to be a murder of crows. Sakon tries to run but trips as the crows cover him. He stands up screaming in agony and then silence as Link watches in horror. The crows take Sakon's shape and then disperse revealing nothing left, but a lone piece of shredded fabric. The crows then turn their attention to Link, but he is able to fight them off with his sword. The crows then swarm together until the form into a giant demonic bird...

The Guardian of Shadows: Yatasu
Yatasu is a giant horned, three legged crow with two sets of eyes. Link must use the Clawshot to climb upon the bird's head and use the Megaton Hammer to make the crows that form it disperse as it tries to attack him by causing tremors to make stalactites fall on Link, charge at him with its horns or talons, or outright peck him. He must then use the Hero's Crossbow or Boomerang to attack the birds as they try to attack him in a giant swarm. Every time Link attacks the beast, it will grow smaller as less and less crows form it. Eventually, it will summon dark flames to surround Link and ReDeads to attack him. Before the last strike can be dealt, the bird will fire a piercing roar to cause the entire room to shake crumbling the platform into smaller ones. Now Link must use the Hover Boots to go to each platform, but must be careful as Yatasu will pounce him with its talons on the platform causing a tremor and Link to fall and lose a heart. After the final crow is defeated, a giant flaming shade of Yatasu will appear and roar again this time being consumed in a magnificent explosion leaving a Heart Container and Triforce shard.

After this, Link will have successfully completed in putting the Triforce of Courage back together. A guard followed by Denté enter into the chamber and see that there is no treasure. Link explains what happened and the guard at first doesn't believe him, but then a single crow appears and has what appears to be a magnifying glass within its beak. The guard looks at it and sees it is the Lens of Truth which is said to be an ancient device used by the Sheikah to see things the naked eye can't which he later dismisses as a myth. He then agrees to clear Dampé's name. When they return, Isllanis agrees to let Dampé go upon seeing the Lens and returns to Castle Town before telling Link that he should really learn not to get involved in other people's business. Dampé thanks Link for his help and excitedly shakes his hand in gratitude. Denté also thanks Link by kissing him on the cheek and telling him thank you for all his help. Dampé will then say that his daughter has her mother's face, but his big heart. She would make Link a mighty fine wife. Denté then berates her father for saying such things.
 
Character Profiles For Darunia, Ruto And Sheik In Hyrule Warriors. August 1, 2014 . 11:57am

Nintendo have shared character profiles for Hyrule Warriors’ Darunia, Ruto and Sheik.
Character profiles for Hyrule Warriors’ Darunia, Ruto and Sheik have been shared via Nintendo of America’s Wii U Facebook page. There isn’t really much story info to be found here, but you can read their bios below nevertheless.

Darunia:
Darunia is an extremely powerful force, even within his tribe. And just like all Gorons, his rock-like body makes him tough to mess with.


While he can sometimes be very stubborn, he does so out of love for his Goron brothers. In fact, referring to anyone as “brother” is a sign of the deepest affection a Goron can give.

Darunia swings around his giant hammer like it weighs nothing at all (though some of them can weigh as much as a ton!). He also enjoys scattering enemies will a Goron specialty: the roll n’ charge!
Ruto:

A bit of a tom boy, Ruto is the princess of the Zoras. As with all Zoras of the Era of the Hero of Time, her home is located in Zora’s Domain, a small village at the end of Zora’s River that feeds into Lake Hylia.


She may come off as a snooty, spoiled brat, and she is, but Ruto is also quite refined and dedicated to her cause. She does what she has to in order to protect those she loves most, and that certainly includes her future husband, Link (it’s complicated).

Water is Ruto’s specialty, and she uses it to great effect in battle by summoning giant waves that crash into enemies as well as creating bubbles of water that she can swim through.
Sheik:

An individual of questionable origin, Sheik is revealed to Link and Impa during a time of great need. Introduced as a Sheikah, Sheik is ready and able to assist Hyrule’s efforts, even if Impa is highly skeptical.


Though quiet and betraying very little emotion, Sheik never the less finds ways to make a lasting impact on fellow warriors with a very distinct way with words.

Kunai strapped to Sheik’s legs allow for quick mobility and deadly ranged attacks when faced with enemies.
 

Plus, a harp feels right at home between Sheik’s fingers, allowing the youth to play devastating harmonies to shock, burn, or banish enemies to darkness.
Gohma:

Gohma is a legacy Zelda enemy known for its one large eye and spider-like appearance.


The eye may be its weakness, but Gohma isn’t about to leave it vulnerable, protecting itself with tough armor when not shooting lasers at anyone that bothers it. For something so large and armored, it’s surprisingly quick and nimble, able to leap high into the air and stomp back down on unsuspecting warriors.

Gohma is content to fire lasers at enemies from a distance, but can also get in close and personal with deadly claws and painful acid. Approach with extreme caution!
Hyrule Warriors will be released in North America on September 26th and in Europe on September 19th. A Nintendo Direct presentation for the game will be streamed early next week.

Read more stories about Hyrule Warriors & Wii U on Siliconera.

source: Siliconera
 
Someone brought up a good point. It would have been better to just use Impa instead of Sheik for Super Smash Bros..
 
You know they can alway have Zelda have a sibling that disappeared just for this or so she thinks, be it a brother or sister. That will solve tot problem.
 
can't wait to see what they reveal in the Direct on Monday about this game!
 
Someone brought up a good point. It would have been better to just use Impa instead of Sheik for Super Smash Bros..

Why not both? Sheik was already part of another character anyway.
 
I want Impa in Smash. I don't really like Sheik's design here. Sheik always had much darker skin and the boobs weren't as obvious. I liked the androgyny. Oh well.
 
The way I look at it is if Sheik was going to be part of Zelda anyway, the coding would already be there for the character, so making her a new slot isn't really putting over another character. Feel the same about Zero Suit Samus.
 
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