The Official Super Smash Bros. Thread - Part 2

In a traditional match, not a stamina match, the amount of damage is represented as the character's damage percentage. The more damage a character has, the further they will fly from hits. So, yes, the goal is to hit them off the stage. And different characters have different moves that are better at launching a character off the stage. And depending on the stage, you don't have to knock them completely off the screen, just far or down enough that they can't get back onto the stage.

As for a win, it varies based on a match. Stock and timed matches change how you win.
 
In a traditional match, not a stamina match, the amount of damage is represented as the character's damage percentage. The more damage a character has, the further they will fly from hits. So, yes, the goal is to hit them off the stage. And different characters have different moves that are better at launching a character off the stage. And depending on the stage, you don't have to knock them completely off the screen, just far or down enough that they can't get back onto the stage.

As for a win, it varies based on a match. Stock and timed matches change how you win.
many thanks. that helps me get a better sense of what to do.
 
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Wrong Thread.
 
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Sakurai confirmed we will be getting DLC news in the E3 direct.
 
Sakurai confirmed we will be getting DLC news in the E3 direct.
Hoping all the Banjo Kazooie rumors are correct, but after over a decade of being burned when it comes Microsoft/Rare's treatment of the franchise I can't say I'm optimistic.
 
The Direct talking about the Hero will be on Tue at 9 am EST. It is 22 minutes, so I am expecting more in it about 4.0 than just talking about the character.
 
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SWITCHTOPJul 30, 201915
Super Smash Bros. Ultimate version 4.0.0 update, DLC character Hero from the Dragon Quest series now available

Full set of patch notes released.

Smash-Bros-Ultimate-Update_07-30-19.jpg


Nintendo has released the recently detailed version 4.0.0 update for Super Smash Bros. Ultimate, which adds downloadable content character Hero from the Dragon Quest series, an Online Tourney Mode, and more.

Here are the patch notes:

Offline

  • Very Easy difficulty has been added to Adventure mode.
  • Snapshots can be added to the time line in Edit Video. Only snapshots taken via the pause menu can be used; screenshots taken using the Capture Button cannot be used. In addition, snapshots taken from custom stages cannot be used.
  • Steel, grass, sponge, paper, and yarn terrains have been adjusted in Stage Builder. After this update, stages created in versions 3.1.0 and older may behave differently. In addition, the way thumbnails are displayed has been adjusted.
  • The following spirits will appear in the Shop on the Vault menu:
    • Slime
    • Dracky
    • Great Sabrecub
    • Golem
    • Liquid Metal Slime
    • Cetacea
    • Hero’s Comrades
Online

  • Online Tourney mode has been added. While a tourney is open, please check rules and more within Online Tourney.
  • A Support function to predict the winner of a Spectate battle and earn points has been added. The points can be exchanged for in-game items and gold.
  • Videos can now be played repeatedly in Shared Content. In addition, a Yeah! will be added automatically whenever you save posted content.
Note: A paid membership to the Nintendo Switch Online service is needed to use these features. Please also see “Notice about Online Play” for more details.

General


  • When the FS Meter is fully charged, you will be unable to unleash the Final Smash if you don’t use it within a set period of time. (Note: This change will not affect Spirits mode.)

  • Game balance adjustments have been made. Please see the official website for details of fixes and changes to fighters.

  • Fighter Move Change
    Common for All Fighters Using Shields (Link, Young Link, Toon Link, Hero) Basic Movements Characters who carry shields can now shieldstun shuffle when blocking a projectile with their shield.

  • All Fighters FS Meter Once the FS Meter is fully charged, the Final Smash must be used within 20 seconds or the FS Meter will reset. Note: This change will not affect Spirits mode.
    All Fighters — The max combo count in Training will stop counting when the opponent can move



  • All Fighters Item Attack Shortened the distance opponents can hitstun shuffle when attacked by the Daybreak item.
  • All Fighters Item Attack A fighter on the ground will now be launched after one hit from the Thwomp assist trophy.
    Mario Basic Movements Adjusted the vulnerability when waking up from sleep to match other fighters.
    Donkey Kong Basic Movements Adjusted the vulnerability when waking up from sleep to match other fighters.
    Link Basic Movements Adjusted the vulnerability when waking up from sleep to match other fighters.
    Link Up Special Shortened launch distance when the full combo doesn’t connect.
    Samus Basic Movements Adjusted the vulnerability when waking up from sleep to match other fighters.
    Samus Up Smash Attack Shortened launch distance when the full combo doesn’t connect.
    Dark Samus Up Smash Attack Shortened launch distance when the full combo doesn’t connect.
    Yoshi Side Smash Attack Reduced the range opponents will be pushed while charging.
    Fox Basic Movements Adjusted the vulnerability when waking up from sleep to match other fighters.
    Peach Neutral Special When blocking an attack from the rear, Toad’s counterattack will hit opponents easier.
    Peach Up Special Shortened launch distance when the full combo doesn’t connect.
    Daisy Neutral Special When blocking an attack from the rear, Toad’s counterattack will hit opponents easier.
    Daisy Up Special Shortened launch distance when the full combo doesn’t connect.
    Bowser Down Air Attack Immediately descend when using the attack after being launched.
    Sheik Down Air Attack Immediately descend when using the attack after being launched.
    Mewtwo Basic Movements Reduced the area of the tail that can take damage.
    Mewtwo Up Smash Attack Increased the amount of time hit detection lasts.
    Extended launch distance.
    Mewtwo Down Smash Attack Reduced vulnerability.
    Mewtwo Backward Throw Increased power.
    Mewtwo Side Special Increased attack speed.
    Increased the speed to reflect projectiles.
    Mr. Game & Watch Down Air Attack Immediately descend when using the attack after being launched.
    Pit Neutral Attack 1 Increased attack speed.
    Pit Up Tilt Attack Reduced vulnerability.
    Pit Down Smash Attack Extended launch distance when hit with the first attack.
    Pit Back Air Attack Reduced vulnerability when landing after using the move.
    Pit Down Air Attack Extended launch distance when hitting an opponent in the air with a meteor effect.
    Dark Pit Neutral Attack 1 Increased attack speed.
    Dark Pit Up Tilt Attack Reduced vulnerability.
    Dark Pit Down Smash Attack Extended launch distance when hit with the first attack.
    Dark Pit Back Air Attack Reduced vulnerability when landing after using the move.
    Dark Pit Down Air Attack Extended launch distance when hitting an opponent in the air with a meteor effect.
    Zero Suit Samus Down Air Attack Immediately descend when using the attack after being launched.
    Snake Basic Movements Adjusted the vulnerability when waking up from sleep to match other fighters.
    Pokémon Trainer Other The invincibility time for grabbing edges is no longer shortened when performing a Pokémon Change in the air and then grabbing an edge.
    Ivysaur Down Air Attack Reduced the range of the strong launching attack.
    Shortened the launch distance when the weak launching attack hits.
    Ivysaur Side Special Reduced attack speed and increased vulnerability.
    Ivysaur Up Special Shortened launch distance for the high-damage range when using the attack in the air.
    Charizard Side Tilt Attack Extended launch distance when hit in the high-damage range.
    Charizard Side Smash Attack Increased power.
    Extended launch distance.
    Charizard Up Smash Attack Shortened launch distance when the full combo doesn’t connect.
    Charizard Neutral Air Attack Increased the amount of time hit detection lasts.
    Reduced vulnerability when landing after using the move.
    Charizard Forward Throw Extended launch distance.
    Charizard Side Special Increased the speed of the edge-grab timing.
    Lucas Dash Attack Increased the amount of time hit detection lasts.
    Lucas Side Tilt Attack Increased the range at the beginning of the move.
    Extended launch distance when hit in the high-damage range.
    Lucas Up Smash Attack Extended the invincibility time at the start of the move.
    Lucas Up Air Attack Reduced vulnerability.
    Lucas Side Special Reduced vulnerability when landing after using the move.
    Sonic Down Air Attack Immediately descend when using the attack after being launched.
    Olimar Side Smash Attack Increased the distance for Purple Pikmin.
    Increased the amount of time hit detection lasts for Purple Pikmin.
    R.O.B. Neutral Attack 1 Reduced the amount of time opponents will be in the damage animation when hit with the tip’s attack range.
    Toon Link Down Air Attack Immediately descend when using the attack after being launched.
    Villager Up Smash Attack Made it easier to hit multiple times.
    Rosalina & Luma Basic Movements Rosalina can be more easily grabbed from the front when walking, crouching, and shielding when Luma is following.
    Rosalina & Luma Neutral Attack 1 Luma will be in front when reversing the attack.
    Rosalina & Luma Side Smash Attack Luma will be in front when reversing the attack.
    Rosalina & Luma Up Smash Attack Luma will be in front when reversing the attack.
    Greninja Down Air Attack Immediately descend when using the attack after being launched.
    Little Mac Neutral Attack 3 Depending on the timing of continuing from neutral attack 2 to neutral attack 3, neutral attack 3 will no longer decrease vulnerability.
    Mii Brawler Basic Movements Reverted falling speed to match version 3.0.0.
    Mii Brawler Neutral Special 2 Increased attack speed.
    Extended launch distance.
    Mii Brawler Up Special 1 Extended launch distance.
    Mii Swordfighter Neutral Special 3 Made it easier to hit multiple times.
    Mii Gunner Up Smash Attack Made it easier to hit multiple times.
    Shortened launch distance when the full combo doesn’t connect.
    PAC-MAN Neutral Special Will no longer drop the Bonus Fruit while charging the neutral special even if flipped left or right with attacks like Mario’s side special.
    Ryu Basic Movements The attack after a perfect shield will be unleashed after facing the opponent.
    Ken Basic Movements The attack after a perfect shield will be unleashed after facing the opponent.
    Corrin Side Smash Attack Extended launch distance.
    Corrin Down Air Attack Immediately descend when using the attack after being launched.
    Corrin Side Special Reduced vulnerability when jumping after stabbing the ground.
    Corrin Up Special Extended vertical and horizontal distance.
    Bayonetta Down Air Attack Immediately descend when using the attack after being launched.
    Ridley Up Smash Attack Increased the amount of time hit detection lasts.
    Extended launch distance.
    Ridley Back Air Attack Increased power.
    Ridley Up Air Attack Increased the high-damage range.
    Made easier to hit the high-damage range.
    Ridley Dash Attack Increased attack range.
    Ridley Side Special Reduced vulnerability when jumping after grabbing an opponent.
    Extended launch distance when throwing an opponent at the edge.
    Ridley Up Special Increased attack speed.
    Increased movement speed.
    Simon Down Air Attack Immediately descend when using the attack after being launched.
    Richter Down Air Attack Immediately descend when using the attack after being launched.
    Isabelle Basic Movements Extended distance of forward and backward dodging.
    Isabelle Neutral Attack 1 Made it easier to hit multiple times.
    Isabelle Up Smash Attack Extended launch distance.
    Isabelle Side Special Extended launch distance of upward throws.
    Increased the speed of the grab detection.
    Isabelle Down Special Increased attack speed of the Lloid attack.
    Piranha Plant Dash Attack Adjusted launch angle.
    Piranha Plant Up Tilt Attack Reduced vulnerability.
    Piranha Plant Side Special Capped the attack-power increase when repeatedly reflected.
    Increased attack speed.
    Increased the amount of time hit detection lasts.
    Piranha Plant Down Special Reduced vulnerability.
    Increased the power against shields.
    Shortened the charge time until reaching max charge.
    Joker Down Special While Arsene is summoned, projectiles that deal 50% or more damage cannot be reflected.


  • Several issues have been fixed to improve gameplay experience.
Super Smash Bros. Ultimate is available now for Switch.

source: Gematsu - Japanese Video Game News
 


1 day ago
SUPER SMASH BROS. ULTIMATE: Banjo And Kazooie Very Likely To Become Available Soon
It seems that Banjo and Kazooie, from Rare's acclaimed Banjo-Kazooie series, will be becoming available in Super Smash Bros. Ultimate very soon ; perhaps even within the next week or so.Read more



20 hours ago
RUMOR: SNK Characters Could Be Joining SUPER SMASH BROS. ULTIMATE
A rumor regarding Super Smash Bros. Ultimate has been doing the rounds lately, suggesting that the game may be getting some characters from SNK.Read more
https://gamefragger.com/multiplatfo...that-overwatch-is-coming-to-the-switch-a17001



source: GameFragger.com: Video Game News, Reviews, Trailers and more!
 
The SNK characters are confirmed as of now.
 
Yup. Terry Bogard from Fatal Fury's in, and we just got a snippet of him at the end of the Direct.

Then Sakurai says that even more DLC characters are on the way? This man spoils us! But we love him.
 
Compulsively checking my Switch every few minutes for the Smash update now. Kind of expected Banjo to come out shortly after the Direct, very excited that it's happening.
 
Someone needs to kidnap Sakurai and force him onto a vacation.

Though, I suppose DLC fighters are easier than a full game.
 
Watching the Terry Bogard direct and I find it funny that Sakurai mentioned that Mai will not be joining the game. I mean, I completely understand why. Have you seen Mai's design?
 
Sakurai definitely loved SNK, that's for sure.
 
So it's Byleth from Fire Emblem: Three Houses. I did not call that one, but I've also never played a Fire Emblem game. That said, they're certainly getting a ton of representation in this series. Anything that puts more eyeballs on the series, really.
 

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